Start with the first game, not the second. It's opaque and outright misleading to people that aren't familiar with it. I remember back when I was on reddit and people would talk about it, I would always chafe because, by the early 2010s, it was transparently a bad term for that type of game. I definitely soured on the "imsim" identifier over time though. Racing games games were seen as "simulating racing" even if they were arcade racing and whatnot, so the term wasn't nearly as defined as it is today. Simulation games as we know them now definitely still existed back then, but I also feel like in general a lot of gaming was seen as a "simulation" of some sort ( DOOM famously got smeared as a "murder simulator", for example). In my (admittedly bad) memory, the first time I heard "immersive sim" it made complete sense to me. Also a part of me feels like it might have been a marketing term from the devs/publishers of one of those games? I remember it being used to describe System Shock 2 and Deus Ex specifically, but that could have been a more after-the-fact thing. This could be my bad memory talking, but I definitely feel like "immersive sim" was used either in the late 90s or early 2000s.
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